
Each part represents a frequency range for the audio: Low frequencies represent bass while high frequencies represent treble sound ranges. Each channel splits the audio frequencies into 64 parts.

if you cannot find this option, search the web for guides on how to change the sampling rate of sound devices for your version of Windows.Wallpaper Engine allows you to process audio volume levels for the left and right audio channel and use that to visualize audio that is being played on the user's system.

The exact location is different on different versions of Windows. You can change the sampling rate in the menu shown there. Afterwards, click on "Additional device properties", then navigate to the "Advanced" tab. Click on "Device Properties" in the "Output" section of the window that opens up. Right-click on the audio icon in the tray area in the lower right corner of Windows, select "Open Sound Settings". For many devices, changing the audio sample rate in the Windows device settings to 44100 Hz permanently fixes the issue: USB / wireless headsets are prone to sound driver issues.

If the visualizer is not reacting to sound, try this solution: Volume threshold for showing visualizer.lines from bottom or sparkline around center) Can be used with span to only show on one monitor (if you have multiple).Custom horizontal and vertical position based on screen width, height.Stars/snow/debris floating towards you (see example).Background effects (similar to Trap Nation).Custom shadow for spectrum + logo (change offsett, blur and opacity).Custom shake/wobble reacting to audio with speed and radius adjustments.Custom size, reactivity (moving inner circle), bass offset for visualizer.Custom length, shape, glow and top & bottom color for spectrum lines.

